Guava – LongMath.log10方法与实例

来源:这里教程网 时间:2026-02-17 21:41:39 作者:

Guava – LongMath.log10方法与实例

Guava的LongMath类的log10(long x, RoundingMode mode)方法接受两个参数,根据第二个参数指定的舍入模式计算第一个参数的基10对数值。

语法:

public static int log10(long x, RoundingMode mode)

参数: 该方法接受2个参数。

x 是要找到对数的长值。mode 是指定的舍入模式。

返回值: 该方法返回x的Base-10对数,根据指定的四舍五入模式进行四舍五入。

异常情况: 此方法抛出以下参数。

IllegalArgumentException:如果x的值是0或负值。ArithmeticException:如果模式是RoundingMode.UNNECESSARY并且x不是10的幂。

Enum RoundingMode

Enum ConstantDescription
CEILING向正无穷大舍入的舍入模式。
DOWN向零舍入的舍入模式。
FLOOR四舍五入到负无穷大的模式。
HALF_DOWN向 “最近的邻居 “舍入的舍入模式,除非两个邻居的距离相等,在这种情况下向下舍入。
HALF_EVEN向 “最近的邻居 “四舍五入的模式,除非两个邻居都是等距离,在这种情况下,向偶数邻居四舍五入。
HALF_UP向 “最近的邻居 “四舍五入的模式,除非两个邻居都是等距离的,在这种情况下,向上舍入。
UNNECESSARY四舍五入模式断言请求的操作有一个精确的结果,因此不需要四舍五入。
UP四舍五入模式是指从零开始舍入。

下面给出了一些例子,以便更好地理解实现:

示例1:

// Java code to show implementation of// log10(long x, RoundingMode mode) method// of Guava's LongMath class  import java.math.RoundingMode;import com.google.common.math.LongMath;  class GFG {      // Driver code    public static void main(String args[])    {        long a1 = 10000;          // Using log10(long x, RoundingMode mode)        // method of Guava's LongMath class        // The RoundingMode HALF_EVEN rounds towards        // the "nearest neighbor" unless both neighbors        // are equidistant, in which case, round towards        // the even neighbor.        System.out.println(            LongMath.log10(                a1,                RoundingMode.HALF_EVEN));          long a2 = 15;          // Using log10(long x, RoundingMode mode)        // method of Guava's LongMath class        // The RoundingMode HALF_DOWN rounds towards        // "nearest neighbor" unless both neighbors        // are equidistant, in which case round down.        System.out.println(            LongMath.log10(a2,                           RoundingMode.HALF_DOWN));    }}

输出:

41

例2:

// Java code to show implementation of// log10(long x, RoundingMode mode) method// of Guava's LongMath class  import java.math.RoundingMode;import com.google.common.math.LongMath;  class GFG {      static int findlog10(long x, RoundingMode mode)    {        try {            // Using log10(long x, RoundingMode mode)            // method of Guava's LongMath class            // The RoundingMode HALF_EVEN rounds towards            // the "nearest neighbor" unless both neighbors            // are equidistant, in which case, round towards            // the even neighbor.            // This should throw "IllegalArgumentException"            // as x <= 0            int ans = LongMath.log10(x, mode);              // Return the answer            return ans;        }        catch (Exception e) {            System.out.println(e);            return -1;        }    }      // Driver code    public static void main(String args[])    {        long x = -122;          try {              // Function calling            findlog10(x, RoundingMode.HALF_EVEN);        }        catch (Exception e) {            System.out.println(e);        }    }}

输出:

java.lang.IllegalArgumentException: x (-122) must be > 0

参考: https://google.github.io/guava/releases/20.0/api/docs/com/google/common/math/LongMath.html#log10-long-java.math.RoundingMode-

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